SHORTS (all content on this page can be viewed at VIMEO)
The story behind Cynophobia is that there is a serial killer who remains at large. The police can only find one connection between the murders which are made to look like suicides - all of the victims had "Beware of Dog" signs in their windows although none were dog owners. This is the origins of the "Dog Face Killer".
In some ways "Dubya" is a thesis film. The concept was spawned during one of the first conversations with my friend, Guy Maddin (the incredible Canadian filmmaker). We were discussing how it is possible that film has never properly represented the experience of a dream. I took a lot of time to think about it, but the explanation may be simple - the cut. Editing in film demands a certain quality of critical reception. The spectator becomes aware of the fact that they are external to the text when there are cuts in visual media. However, the oneiric experience requires absurd juxtapositions and "cuts" as it were and the dreamer is not supposed to become critically engaged in this mode of representation, or this mode of presentation. Visual media cannot present editing systems without a spectator becoming aware of the nature of the text through its material base, but a dream is truly immersive, interactive and interpellative. If relying on the long take (such as in Coppola's The Conversation) to present a 'dream sequence' then the drawback is that real dreams do rely on juxtapositions and cuts... just not ones that make you critically engaged in the experience. Visual media may simply never be able to properly present what a dream is like.
The Road to Fan Expo (Toronto ,2014)
This is a documentary film that traces some of the development for my comic book universe while interviewing artists that I have worked with on commissions for concept art. This movie gives some indication of what is involved in self-publishing a comic book while situating events at Toronto's Fan Expo 2014. In 2015, I started a video game design program and will begin my Ph.D in game studies at Concordia in Montreal in September of 2016. I am currently looking into converting my comic universe into a game I designed which would indeed have a crowdfunding campaign to get it off the ground.
Lady Abigor Presents: Stuart Conran
I was given the opportunity to film an interview for a producer in the UK - Gary Smart. Gary is putting together another interesting documentary film, and this time his subject is Clive Barker's Hellraiser and Hellbound: Hellraiser II. The documentary is called Leviathan. This was the interview of special effects artist, Stuart Conran who worked on both of the Hellraiser films. I sent Gary the raw footage and raw audio files and I'm not sure how that will play out... but I took the material and cut this shorter documentary that just focuses on Stuart. It was a really exciting project that I enjoyed and would be happy to do something like this again.
The Road to PIJAC (Toronto, 2014)
This is a mini-doc I shot and edited for the PIJAC 2014 convention in Toronto. The show was pretty good and I hadn't been in three years so it was exciting to see what was going on.
I interviewed three companies...
Derek Beigleman from Open Farm
Viva Singer from Hot Dogs: All Dressed
Jay Chagnon from This & That Canine Co.
The Bradbury Building - Cinematic Fetish Location
This was a video documentary that I put together for my Cinematic Cities Masters course at UofT, taught by Prof. Bart Testa. The video was inspired by Los Angeles Plays Itself (d. Thomas Andersen, 2003). In this video, I examine how the Bradbury Building has been represented cinematically and how one might move forward with a definition for a cinematic
'fetish location'. The documentary was an accompaniment to a seminar presentation and I self-published that essay at academia.edu. The thesis on 'mobile panopticism' is a prolegomenon at present.
Gears of War Series - Cinematics & Representation
A series examining Epic Games and their top game franchise - Gears of War. In anticipation of the release of Gears of War 4 for Xbox One it is important to examine what has gone wrong with the series up to this point. There are still more players on Gears of War 2 than Gears of War Judgment.
These videos are a product of a Masters internship that was supervised by Prof. Jen Jenson of York University.